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Stefani     Georgieva Georgieva
Stefani Georgieva Georgieva
2D / 3D Artist
Valencia, Spain

Summary

I am a multidisciplinary artist with a Fine Arts background and specialization in video games and animation. My purpose is to keep the connection with nature alive through art, whether in traditional works or digital worlds.

I combine traditional techniques and digital tools to develop environments, characters, creatures, and props with a distinctive style. This integration of classic artistry and digital production allows me to deliver unique value in creating visually coherent, immersive experiences.

Core Skills

Concept Art & design of characters, creatures, and props
Illustration & traditional art
3D modeling & texturing
2D & 3D animation

Main Tools

Blender | ZBrush | Maya | Photoshop | Unity | Unreal Engine | After Effects | Substance Painter | Dragonframe

Education

BFA in Fine Arts (Polytechnic University of Valencia)
Master’s Degree in Video Game Design & Animation
Degree in Animation Production

Selected Experience

Maze of Gods: 2D rigging and idle character animation in Anima 2D (Unity).
C.I.E.V.: full pipeline contribution, from concept design to 3D modeling, prop & environment texturing, and 3D animation.

Languages

Spanish (Native), English(B2), Valencian(A1), Bulgarian(Native).

Open to new creative opportunities and collaborations!

email | stefanigeogeo@gmail.com

Skills

Game Design3D Modeling3D AnimationVideo EditingPhoto-manipulationMatte PaintingCharacter AnimationCharacter DesignProp DesignProp Modeling2D AnimationIllustrationConcept Art

Software proficiency

After Effects
After Effects
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
InDesign
InDesign
Premiere
Premiere
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Animate
Animate

Reel

Experience

  • 2D Animator at Primer Frame
    Valencia, Spain
    April 2019 - May 2019

    Characters Idle animation and rigging in anima 2D